Zone 3 is Live!
Monday, March 24th, 2008Zone 3 is now available for download! First, uninstall your current installation of Mythos - it will not patch. Log in to the official Mythos website, and use the Download button to get the new Mythos client.
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Zone 3 is now available for download! First, uninstall your current installation of Mythos - it will not patch. Log in to the official Mythos website, and use the Download button to get the new Mythos client.
CVG has interviewed Max Schaefer about Mythos and talked to him about the business model, the game’s features and the payment model behind the game.
They also talked to Max a bit about the computer market in general.
Is it tough dealing with the stigma that’s attached to free MMOs that feature real-money transactions? Often it’s the case that those willing to pay are the ones to access the best items in a game…
Schaefer: Only if you SELL the best items in a game! We intend to have all players find their items by adventuring and killing monsters, or by crafting them. The ‘pay’ players may have an easier time doing it, but the same items are available to all players. There is a stigma with ‘free’ MMOs, but there’s also a much smaller barrier to entry, so we hope that we can convert the sceptics with direct evidence.
There is also a picture of the new zone 3.
Enjoy ![]()
Curse.com has posted up a new video preview of zone 3, and while we have similar videos already, they also provided us with a Q&A session with Travis Baldree.
The Q&A goes through some interesting questions including talk of PVP, Zone Sizes as well as story lines.
Quests and lore. Right now you do not feel too involved in the storyline and the lore aspects of the world. This could be improved upon greatly with more interesting and unique quests. Perhaps class specific quests and/or epic quests. Also, adding more lore and storyline development (i.e epic quest) would make the players feel part of the world a lot more. Is there any such plans for the future?
Definitely, and we’re acutely aware here of the lack of story in the game. We’re looking at doing some simple ( but hopefully stylish ) mini-cinematics to set the stage for the world, and our third Zone is more ‘lore-centric’ than previous zones, telling the story of what happened to the Dwarven race. We’ve also started adding books to the game with snippets of story. We sort of went about development backwards given our initial purpose as a network test. In the beginning, having the mechanics in place was the most important thing. Now that we’ve got the game up and running and enjoyable, we’re beginning a big effort to inject more story and lore into the game. We are also looking at new quest types to break up the flow of the game more.
There are many interesting questions to read, so head over to Curse and check them out.
Enjoy ![]()
CVG, a gaming website, has today published a huge five minute long video of the new Mythos Zone on their website.
They also briefly talk of what Mythos is like.
The game world works a bit like Guild Wars. Each zone has a central town, a number of instances of which can exist depending on the population level in this hub.
Once you leave the hub to embark on quests, everything is instanced and randomly generated, from paths through to dungeons to the dungeons themselves.
So, once you venture into the wild, it’s either just you on your own or you with your party of plucky fellow adventures pitted against the opponents the game throws at you.
When it’s on full public release, you’ll be able to download and play Mythos for free, which is bloody brilliant in our book.
The video is played in their own player, which sadly can not be embedded so here is a link to it.
Enjoy ![]()
Taylor Balbi has given us another teaser of zone 3, once again talking about the ice drake.
Last time I showed you the ice Drake it was just a concept. To some, it was the coolest (pun intended) piece of Concept Art that I have showcased in my teasers. I personally LOVED it and it hasn’t changed. Quite possibly my favorite monster addition to Mythos Zone 3 that I have disclosed so far. It gets much more awesome.
I give you the finished Ice Drake in various poses. Jason Beck fired this bad boy at me yesterday and I have had it open since the moment it showed up. I especially love how the ice on his tail looks like it could be used as a weapon and can’t wait to see see him ingame!
Enjoy ![]()
Here it is!
That’s right, it’s that time again. Time for another Zone 3 teaser! Hopefully everyone enjoyed the Ice Drake last teaser. I have another concept art piece for you guys today. This time it’s of our Ice Elemental, one of my favorites. Check him out!
Taylor Balbi
Flagship Studios
And the image mentioned:
So more hints as to an icy cold Zone 3! That’s definitely cool! (Horribly, mind numbing pun definitely intended.)
~Sulfuric