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TenTonHammer Mythos Interview

Written on April 22, 2008 – 8:25 am | by Sp3tSnAz |

TenTonHammer has an interview up that they conducted with Travis Baldree and Max Schaefer, which looked at things like game features as well as the question of open beta.

Q: Talk about ingots some. How will you introduce items that are good enough that players want to buy them while still making sure that players who do not spend money can get the best items in the game? Can you give us an example of an item that we might purchase with ingots?

A: Every day we come up with new things that players could purchase. Our rule of thumb is that it should be cool, but it shouldn’t be necessary. And we won’t just sell the cool items. The sort of things we’ll sell are potions that give a boost to experience, or a shared account stash, or cosmetic items that make you look cooler than anyone else. Down the road, we’ll add guild houses, hopefully player housing, but that’s the direction we’re taking. We don’t think that buying the coolest items is fun for anyone. We want you to have to earn your loot, whether you’re paying or not.

Q: What is the plan to deal with gold spammers and other griefers?

A: We’ll try to design systems such that gold isn’t the be-all, end-all that it is in some games so there’s less incentive to farm. There will always be griefers, but we’ve tried to design our game play such that there’s just not that much griefing that you can do. Plus, we have ignore lists so you can immediately tune out the obnoxious, and good CSR tools so we can police complaints.

Q: When is Open Beta?

A: Open Beta will begin very soon. We won’t set a date because our criterion is not “when” but “what.” When we’re satisfied we’re ready, we’ll open it up. I can say that we’re looking to do that very soon.

Q: When will Mythos launch?

A: Again, it’s more of a “what” than a “when,” but it will be this year for sure. It won’t be too long before we’re able to give better and more accurate answers, but it sort of depends on how the Open Beta progresses. We have an aggressive schedule of additions and improvements we’d like to have in place.

Head over to their site to see the rest of the questions and answers.

Enjoy :)

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Mythos Guru was founded early in 2007 as the first fansite and forum ever dedicated to Flagship Studios' online game, Mythos. It caters to an international base of players and guilds. Following in the footsteps of its predecessor Hellgate Guru, Mythos Guru shares a proud tradition of sponsoring and organizing community backed projects and events, and a powerful skill calculator. More

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